Follow-up Comment #1, bug #16868 (project wesnoth):

This is partially fixed as of 1.9.9 since we now have multi-turn planned
moves: arrows will split when planning a move to indicate where you'll end
each turn.

Still, we don't always display the turn end numbers when needed, so I'll
leave this bug open. In particular, when highlighting a unit's planned move
chain we should be able to see at a glance where it'll end up e.g. on turn 5.

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