Update of bug #18676 (project wesnoth):

                  Status:                    None => Fixed                  

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Follow-up Comment #4:

I am almost sure the original "expiring" wasn't at the end of events, it was
at the end or start of game turns. I have one scenario in my campaign where
this precisely matters, I remember it.
Some testing shows this behavior in 1.9.8 and it also explains why
color_adjust wasn't reset after the command line execution.

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Reply to this item at:

  <http://gna.org/bugs/?18676>

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