Update of bug #16262 (project wesnoth): Status: None => Works For Me Assigned to: None => anonymissimus
_______________________________________________________ Follow-up Comment #2: As for the first part, everything looks like your are mistaken. I can't reproduce it, and the fix in r43503 clearly affects wml menu items during animate_unit, as can be seen by const events::command_disabler disable_commands; in game_events.cpp:2438 setting events::commands_disabled to true, and the query to that bool || events::commands_disabled || !teams_[gui_->viewing_team()].is_human() in play_controller.cpp:1188 Marking "works for me". _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16262> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs