Update of bug #16262 (project wesnoth):

                  Status:                    None => Works For Me           
             Assigned to:                    None => anonymissimus          

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Follow-up Comment #2:

As for the first part, everything looks like your are mistaken. I can't
reproduce it, and the fix in r43503 clearly affects wml menu items during
animate_unit, as can be seen by 
const events::command_disabler disable_commands;
in game_events.cpp:2438 setting events::commands_disabled to true,
and the query to that bool
|| events::commands_disabled || !teams_[gui_->viewing_team()].is_human()
in play_controller.cpp:1188

Marking "works for me".


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