URL: <http://gna.org/bugs/?19486>
Summary: Artifacts in planning mode Project: Battle for Wesnoth Submitted by: em3 Submitted on: Tue 21 Feb 2012 10:19:22 PM CET Category: Bug Severity: 3 - Normal Priority: 5 - Normal Item Group: Graphics Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.10 Operating System: Windows 7 x64 _______________________________________________________ Details: Consider scenario: 0 Start a local multiplayer game on _Elensefar_ _Courtyard_ with default era. 0 Choose Drakes for player one. Other settings unchanged. 0 Enter planning mode. 0 Select your leader. 0 Move mouse to hex 21,14 (the swamp to the north of your keep). 0 Rapidly move the mouse back and forth betweem hexes 21,14 and any adjacent hex. You will notice that, as the mouse cursor leaves the swamp hex (21,14), the parts of animation that extend out of the hex are left behind (the surrounding hexes are not redrawn). The provided screenshot displays a Drake Glider on turn 2 in order to better show the issue without fog. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19486> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs