Follow-up Comment #16, bug #8807 (project wesnoth):
Never mind. Found setlocale(LC_ALL, "English") in game.cpp, but changing it to
"" seems to break map rendering, of all things!
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?8807>
_______________________________________________
Message sent via/by Gna!
http://gna.org/
_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs