URL:
<http://gna.org/bugs/?20098>
Summary: Glitches when moving units adjacent to
larger-than-hex standing units
Project: Battle for Wesnoth
Submitted by: shadowmaster
Submitted on: Sun 26 Aug 2012 03:58:49 AM CLT
Category: Bug
Severity: 3 - Normal
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: boucman
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.0, trunk r55157
Operating System: Most likely any
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Details:
When moving regular units adjacent to larger-than-hex standing units on the
game map (such as the Fire Dragon), the large unit may glitch resulting in
some parts of it becoming invisible for some frames.
Steps to reproduce:
- Start the test scenario
- Create a Fire Dragon
- Move any other units into hexes adjacent to the Fire Dragon
This bug does not seem to occur in Wesnoth 1.10.
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?20098>
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