URL:
  <http://gna.org/bugs/?20098>

                 Summary: Glitches when moving units adjacent to
larger-than-hex standing units
                 Project: Battle for Wesnoth
            Submitted by: shadowmaster
            Submitted on: Sun 26 Aug 2012 03:58:49 AM CLT
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: boucman
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.0, trunk r55157
        Operating System: Most likely any

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Details:

When moving regular units adjacent to larger-than-hex standing units on the
game map (such as the Fire Dragon), the large unit may glitch resulting in
some parts of it becoming invisible for some frames.

Steps to reproduce:

- Start the test scenario
- Create a Fire Dragon
- Move any other units into hexes adjacent to the Fire Dragon

This bug does not seem to occur in Wesnoth 1.10.




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