URL:
  <http://gna.org/bugs/?20124>

                 Summary: Petrified units continue their idle/flying
animations
                 Project: Battle for Wesnoth
            Submitted by: mattsc
            Submitted on: Sat 01 Sep 2012 10:10:29 PM GMT
                Category: Bug
                Severity: 2 - Minor
                Priority: 5 - Normal
              Item Group: Units
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.10.3
        Operating System: OS X

    _______________________________________________________

Details:

Flying units continue to flap their wings and, in fact, any unit continues its
idle animation after being petrified.

To see this put a bunch of bats onto a map in debug mode (or drakes over
water), then type (copy and paste)

:lua wesnoth.require("lua/helper.lua").set_wml_action_metatable{}.petrify{}

which simply petrifies all units on the map.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?20124>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
[email protected]
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to