URL:
  <http://gna.org/bugs/?20704>

                 Summary: [effect] apply_to=new_animation crashes the game
later
                 Project: Battle for Wesnoth
            Submitted by: lipk
            Submitted on: Tue 02 Apr 2013 07:07:32 PM GMT
                Category: Bug
                Severity: 5 - Blocker
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.2+dev
        Operating System: Linux

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Details:

If there's an item with an [effect] that adds a new animation, the game will
crash if the unit that picked up the item still exists at the end of the
scenario.

This issue may render mainline content unplayable, so I'm marking it as a
blocker.

Attached a test case.



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File Attachments:


-------------------------------------------------------
Date: Tue 02 Apr 2013 07:07:32 PM GMT  Name: crashtest.zip  Size: 2kB   By:
lipk

<http://gna.org/bugs/download.php?file_id=17659>

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Reply to this item at:

  <http://gna.org/bugs/?20704>

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