URL:
<http://gna.org/bugs/?20704>
Summary: [effect] apply_to=new_animation crashes the game
later
Project: Battle for Wesnoth
Submitted by: lipk
Submitted on: Tue 02 Apr 2013 07:07:32 PM GMT
Category: Bug
Severity: 5 - Blocker
Priority: 5 - Normal
Item Group: None of the others
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Release: 1.11.2+dev
Operating System: Linux
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Details:
If there's an item with an [effect] that adds a new animation, the game will
crash if the unit that picked up the item still exists at the end of the
scenario.
This issue may render mainline content unplayable, so I'm marking it as a
blocker.
Attached a test case.
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File Attachments:
-------------------------------------------------------
Date: Tue 02 Apr 2013 07:07:32 PM GMT Name: crashtest.zip Size: 2kB By:
lipk
<http://gna.org/bugs/download.php?file_id=17659>
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<http://gna.org/bugs/?20704>
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