URL:
  <http://gna.org/bugs/?21257>

                 Summary: Lagging in Unit Movement
                 Project: Battle for Wesnoth
            Submitted by: None
            Submitted on: Tue 05 Nov 2013 07:04:14 PM UTC
                Category: Bug
                Severity: 4 - Important
                Priority: 5 - Normal
              Item Group: Graphics
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: tahsinkhal...@gmail.com
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.6
        Operating System: Mac OS 10.8.5

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Details:

In Wesnoth 1.11.6, whenever shroud/fog is enabled, lagging in unit movement is
observed. There are displays of the unit base image in every hex the unit
passes to reach the 'go to' hex. A screenshot is attached to show what I mean.



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File Attachments:


-------------------------------------------------------
Date: Tue 05 Nov 2013 07:04:14 PM UTC  Name: Screen Shot 2013-11-06 at
00.43.13.png  Size: 765kB   By: None
A screenshot is attached which provides evidence
<http://gna.org/bugs/download.php?file_id=19325>

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Reply to this item at:

  <http://gna.org/bugs/?21257>

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