Follow-up Comment #2, bug #21372 (project wesnoth): This can be traced to 7e46df919167c6906d7a782b8f77104444cdee5a, when mouse_handler::select_hex() was changed so that
selected_hex_ = hex; became if (selected_hex_ == hex) selected_hex_ = map_location::null_location; else selected_hex_ = hex; This change suited the new control scheme just fine (as far as responding to clicks goes), but it wreaks havoc with the uses of mouse_handler::select_hex() that existed before that particular commit. I tried a quick fix, but other things broke. I'll work on a more involved fix unless fendrin comes up with something. In the meantime, a workaround is to mouse over the unit that had moved, then hit 't'. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21372> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs