URL: <http://gna.org/bugs/?21905>
Summary: Crash when replaying animation and clicking button Project: Battle for Wesnoth Submitted by: anonymissimus Submitted on: Fri 11 Apr 2014 03:17:46 PM UTC Category: Bug Severity: 3 - Normal Priority: 5 - Normal Item Group: None of the others Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.11.12+dev Operating System: ubuntu 12.04 _______________________________________________________ Details: Load the attached replay. (It's from here: http://forums.wesnoth.org/viewtopic.php?f=3&t=40291&p=569278#p569278) Click button to replay red's turn. While the animations are running, click again. This *sometimes* leads to a crash, other times weird behavior shows up, such as the rider continuing to be movement-animated even though the movement is over and replay OOS. ++ wesnoth: src/unit_animation.cpp:1416: void unit_animator::wait_for_end() const: Assertion `rpe || (false && "Reentered a unit animation. See bug #18921")' failed. -- _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Fri 11 Apr 2014 03:17:46 PM UTC Name: SchwS-Die_Belagerung_vo..._replay.gz Size: 88kB By: anonymissimus <http://gna.org/bugs/download.php?file_id=20506> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21905> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs