URL:
  <http://gna.org/bugs/?21905>

                 Summary: Crash when replaying animation and clicking button
                 Project: Battle for Wesnoth
            Submitted by: anonymissimus
            Submitted on: Fri 11 Apr 2014 03:17:46 PM UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group:  None of the others
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.11.12+dev
        Operating System: ubuntu 12.04

    _______________________________________________________

Details:

Load the attached replay. (It's from here:
http://forums.wesnoth.org/viewtopic.php?f=3&t=40291&p=569278#p569278) Click
button to replay red's turn. While the animations are running, click again.
This *sometimes* leads to a crash, other times weird behavior shows up, such
as the rider continuing to be movement-animated even though the movement is
over and replay OOS.
++
wesnoth: src/unit_animation.cpp:1416: void unit_animator::wait_for_end()
const: Assertion `rpe || (false && "Reentered a unit animation. See bug
#18921")' failed.
--



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Fri 11 Apr 2014 03:17:46 PM UTC  Name:
SchwS-Die_Belagerung_vo..._replay.gz  Size: 88kB   By: anonymissimus

<http://gna.org/bugs/download.php?file_id=20506>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?21905>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
Wesnoth-bugs@gna.org
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to