Messages by Date
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2016/03/09
[Wesnoth-bugs] [bug #24511] Debug 'Create Unit' filter bug can cause unit not to be placed.
Charles Dang
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2016/03/09
[Wesnoth-bugs] [bug #24511] Debug 'Create Unit' filter bug can cause unit not to be placed.
Charles Dang
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2016/03/09
[Wesnoth-bugs] [bug #24186] Using a different keyboard layout causes letter based hotkeys not to work.
Wedge009
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2016/03/09
[Wesnoth-bugs] [bug #24186] Using a different keyboard layout causes letter based hotkeys not to work.
Wedge009
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2016/03/09
[Wesnoth-bugs] [bug #24511] Debug 'Create Unit' filter bug can cause unit not to be placed.
SigurdFireDragon
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2016/03/09
[Wesnoth-bugs] [bug #24511] Debug 'Create Unit' filter bug can cause unit not to be placed.
Charles Dang
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2016/03/09
[Wesnoth-bugs] [bug #24511] Debug 'Create Unit' filter bug can cause unit not to be placed.
SigurdFireDragon
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2016/03/09
[Wesnoth-bugs] [bug #23318] Window Geometry not recognized
Wedge009
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2016/03/09
[Wesnoth-bugs] [bug #24510] Scenario Name Label missing from Story Screens In Campaign Scenarios
SigurdFireDragon
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2016/03/09
[Wesnoth-bugs] [bug #24186] Using a different keyboard layout causes letter based hotkeys not to work.
SigurdFireDragon
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2016/03/09
[Wesnoth-bugs] [bug #23318] Window Geometry not recognized
Johannes Jordan
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2016/03/09
[Wesnoth-bugs] [bug #23640] Read lua files from host.
Daniel
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2016/03/09
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Daniel
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2016/03/09
[Wesnoth-bugs] [bug #24509] Errors in gettext_boost.cpp when trying to build with Boost 1.60
Daniel
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2016/03/09
[Wesnoth-bugs] [bug #23819] Non-ascii key not shown in hotkey preferences dialog.
Ignacio R. Morelle
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2016/03/09
[Wesnoth-bugs] [bug #23673] Graphical errors around GUI elements in Wesnoth 1.13.1
Ignacio R. Morelle
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2016/03/09
[Wesnoth-bugs] [bug #23488] All AI multiplayer crash
Andreas Löf
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2016/03/09
[Wesnoth-bugs] [bug #23488] All AI multiplayer crash
Pee Vee
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2016/03/08
[Wesnoth-bugs] [bug #23488] All AI multiplayer crash
Andreas Löf
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2016/03/08
[Wesnoth-bugs] [bug #23559] Wesnoth crashes at main menu in standard build in OS X 10.10
Andreas Löf
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2016/03/08
[Wesnoth-bugs] [bug #23640] Read lua files from host.
Andreas Löf
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2016/03/08
[Wesnoth-bugs] [bug #23673] Graphical errors around GUI elements in Wesnoth 1.13.1
Andreas Löf
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2016/03/08
[Wesnoth-bugs] [bug #23819] Non-ascii key not shown in hotkey preferences dialog.
Andreas Löf
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2016/03/08
[Wesnoth-bugs] [bug #24186] Using a different keyboard layout causes letter based hotkeys not to work.
Andreas Löf
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2016/03/08
[Wesnoth-bugs] [bug #24202] Wesnoth does not exist on the panel
Andreas Löf
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2016/03/08
[Wesnoth-bugs] [bug #24202] Wesnoth does not exist on the panel
Andreas Löf
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2016/03/08
[Wesnoth-bugs] [bug #24509] Errors in gettext_boost.cpp when trying to build with Boost 1.60
ancestral
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2016/03/08
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Wedge009
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2016/03/08
[Wesnoth-bugs] [bug #23310] Saving game in replay creates corrupt saves
Daniel
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2016/03/08
[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy
SigurdFireDragon
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2016/03/08
[Wesnoth-bugs] [bug #24357] Logo doesn't show in many languages, including Danish, Icelandic, Norwegian or Polish
Wedge009
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2016/03/08
[Wesnoth-bugs] [bug #24496] Journey trails on story maps only show one marker at a time
Charles Dang
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2016/03/08
[Wesnoth-bugs] [bug #24357] Logo doesn't show in many languages, including Danish, Icelandic, Norwegian or Polish
Wedge009
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2016/03/08
[Wesnoth-bugs] [bug #23318] Window Geometry not recognized
Andreas Löf
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2016/03/08
[Wesnoth-bugs] [bug #23318] Window Geometry not recognized
Andreas Löf
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2016/03/07
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Daniel
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2016/03/07
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Wedge009
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2016/03/07
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Daniel
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2016/03/07
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Wedge009
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2016/03/07
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Wedge009
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2016/03/07
[Wesnoth-bugs] [bug #24456] Wrong damage numbers in unit's description.
Amok
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2016/03/07
[Wesnoth-bugs] [bug #24507] Doxygen output buggy
Gnombat
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2016/03/07
[Wesnoth-bugs] [bug #24314] Drawing and sheathing animations lack ellipses
Lari Nieminen
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2016/03/07
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Daniel
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2016/03/07
[Wesnoth-bugs] [bug #23318] Window Geometry not recognized
Johannes Jordan
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2016/03/07
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Wedge009
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2016/03/07
[Wesnoth-bugs] [bug #24456] Wrong damage numbers in unit's description.
Wedge009
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2016/03/07
[Wesnoth-bugs] [bug #24456] Wrong damage numbers in unit's description.
Amok
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2016/03/07
[Wesnoth-bugs] [bug #24456] Wrong damage numbers in unit's description.
Wedge009
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2016/03/06
[Wesnoth-bugs] [bug #23943] WC_Renew addon crash normal playing
Daniel
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2016/03/06
[Wesnoth-bugs] [bug #24502] UB showing unit description in 'help'
Matthias Krüger
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2016/03/06
[Wesnoth-bugs] [bug #22485] mp configure limits income, startgold
Daniel
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2016/03/06
[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy
Daniel
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2016/03/06
[Wesnoth-bugs] [bug #24502] UB showing unit description in 'help'
Matthias Krüger
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2016/03/06
[Wesnoth-bugs] [bug #24501] Scrolling terrain palette with mousewheel scrolls map too
Lari Nieminen
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2016/03/06
[Wesnoth-bugs] [bug #24500] [filter] doesnt filter the traits.. why?
Lari Nieminen
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2016/03/06
[Wesnoth-bugs] [bug #24498] UB in events.cpp when launching wesnoth
Ignacio R. Morelle
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2016/03/05
[Wesnoth-bugs] [bug #13878] [Mac]Cannot change languages more than once
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #16722] MainMenu - Massive Slowdown by logo slide-in
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24496] Journey trails on story maps only show one marker at a time
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #24500] [filter] doesnt filter the traits.. why?
Alex
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2016/03/05
[Wesnoth-bugs] [bug #24481] lobby's games filter input slow and choppy
Alex
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2016/03/05
[Wesnoth-bugs] [bug #24499] editor: memleaks
Matthias Krüger
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2016/03/05
[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy
Alex
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2016/03/05
[Wesnoth-bugs] [bug #24498] UB in events.cpp when launching wesnoth
Matthias Krüger
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2016/03/05
[Wesnoth-bugs] [bug #24496] Journey trails on story maps only show one marker at a time
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24357] Logo doesn't show in many languages, including Danish, Icelandic, Norwegian or Polish
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #21911] key arrows in settings don't work
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #21887] Hotkeys with ALT not working correctly
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #21708] observer doesn't see all non-team labels
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #21565] Fullscreen does not resize when dragging window to fullscreen.
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #20036] Map generator does not reset player start positions
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #21548] Map selection list doesn't match the scrollbar length
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #17323] small glitch in keyboard preferences
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #17806] Resize of window when story is displayed is ignored
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #16725] Source of tip is cut-off
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #16638] Full screen toggle doesn't work
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #16233] maximizing window the first time after install does not work right
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #16069] (team) labels are sometimes drawn above the chat
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #15567] Default hotkey for Mute (ctrl-alt m) doesn't work
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #16057] graphical glitch around Set password button
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #23910] Intermittent System Icon on Windows
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24256] Minimizing/unminimizing does not redraw [message]
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23075] warning unit: Unknown attribute 'animate' discarded
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24476] [SDL2] Moving window with transient dialog up results in black bg for a moment
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24451] Poisoned unit didn't became poisoned.
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #11011] Enable 'find_in' for [variable]
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24270] Window state handling inconsistent across different OSes in SDL2 builds.
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #5917] Allow commands to be performed on undo in [allow_undo]
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #11224] Long usernames overflow into experience in Attack Enemy Dialog
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #13448] Description of Add-ons when browsing items on server
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #11503] A way to isolate big MP content into its own preprocessor domain
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #15693] Lobby crash: terminate called after throwing an instance of 'gui2::tlayout_placement_failed'
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #15763] Pressing Enter in Delete Save dialog loads saved game
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #16214] implement a way to mark add-ons as being required (like require_era)
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #18002] GUI2 assertion fail in grid.cpp
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #18715] Game hangs at loading screen after flushing caches and save index and pressing F5
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #18112] Color cursor causes slow mouse movement at menus
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24411] Hex cursor position not updated on scroll
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #20193] wesnoth does not start fullscreen with wrong resolution set
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #19666] When I resize windows during dialog I lose the menu buttons
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #20391] doesn't refresh well graphics when scrolling map
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #20332] Cursor not mapping correctly on Retina display when in Windowed mode
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #22162] strange warnings in console about unit attributes
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #21969] wesnoth spamming preferences file with hotkeys for "null" commands
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #21983] clearing hotkeys not working properly
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #22218] Hotkeys reset on restarting Wesnoth
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #22817] Inactive "Back to" button is present in online MP
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #22219] CTRL+ALT+Anything hotkey combination errors
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #22931] Legend of Wesmere - Elves' Last Stand - all labels in wrong place
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23108] exclude aborted attacks from statistics
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23318] Window Geometry not recognized
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #22922] Mouse lag with buttons on main menu
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23625] Custom menu item hotkeys are not preserved through save/load or scenario progression
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23394] 'Damage Calculations' button too close to OK/Close buttons in attack dialog
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23534] Resize
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23627] gui2 Sliders take too much space
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23632] Save file names are truncated/ellipsized on disk, breaking the Filter option in Load Game
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23652] A gui2 combobox
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23776] Legend of Wesmere - Scenario 3 - Labels out of place
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23780] MP - Custom AI crashes Wesnoth
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23820] SDL 2 alpha blending issues
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23918] UI Graphics In OS X El Capitan
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23934] Resize actions are laggy
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23908] SDL2 SDL_BlitSurface Causes Crashes
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24138] SDL2 crash on resize after starting a game and returning to title screen
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23821] Text input is broken in GUI1 under SDL2
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24184] Incorrect speaking portraits for Galdrad on Tutorial part II
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24139] Display Singleton isn't a singleton
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #23981] Unsetting a default hotkey doesn't persist
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24185] Create Unit command crashes game when filter does not match anything
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24187] Windows installer uses old logo
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24191] Early finish bonus not working?
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24200] Dark Forecast maps not aligned
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24212] SDL2 build handled input incorrectly once window focus is lost when menus are open
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24211] SDL2 does not handle switching maximization well
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24209] Screen becomes black upon minimise and restore
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24214] SDL2 build handles fullscreen toggle badly
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24234] error building 1.13.2 tests with boost 1.60 [error: no matching function for call to 'make_test_case(void (*)(const SDL]
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24213] SDL2 build leaves menu items stuck if window dimensions change when open
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24223] OOS Caused by luaL_checkinteger
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24227] error: no matching function for call to 'boost::none_t::none_t()' with boost 1.60
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24244] GUI1: when listing a long friendlist then messages are lost
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24260] Menu and Action buttons disappear on resize
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24310] Attack Enemy screen damage numbers are incorrect
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24294] Doubled-up GUI1 dialogs don't redraw the secondary in SDL2
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24311] Tutorial Part 2 has extra random recruits available
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24261] Area under Objectives not redrawn on resize
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24381] Unit Help resistance % color coding is gone
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24397] Assertion Failure when attacking a berserker unit with DSU active
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24390] [put_to_recall_list] broken
Charles Dang
-
2016/03/05
[Wesnoth-bugs] [bug #24412] Inserting into the last element of an array creates empty index
Charles Dang
-
2016/03/05
[Wesnoth-bugs] [bug #24427] User preferences no longer available upon start-up
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24413] Engine treats non-existent variables as 0
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24429] Resetting to default hot-keys results in apparent display loop
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24439] Crash on load mp replays with all AI players; most replays crash on stop/reset
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24447] Replay buttons 'play turn' & 'play side turn Out of Sync
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24444] Under the Burning Suns - Across the Harsh Sands minor dialogue bug
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24461] The Rise of Wesnoth - A New Land - Lord Typhon's death
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24477] Segfault when launching Credits
Charles Dang
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2016/03/05
[Wesnoth-bugs] [bug #24357] Logo doesn't show in many languages, including Danish, Icelandic, Norwegian or Polish
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #24180] Recall list has an upper limit of about 30 units
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #23910] Intermittent System Icon on Windows
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #23789] wesnoth: src/whiteboard/move.cpp:141: void wb::move::init(): Assertion `get_unit()' failed.
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #23734] Bugs in sp confgure screen
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #23712] Mage of Light halo not drawing correctly
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #23645] LoW scenario3 bugged in local mp
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #23247] Missing: Terrain Modifiers in help (from title screen)
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #23235] Resizing window makes buttons in cut scenes unclickable
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #23111] dismiss recall comfirmation dialog enter key
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #22485] mp configure limits income, startgold
Wedge009
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2016/03/05
[Wesnoth-bugs] [bug #22028] Crashing Titlescreen with an empty background
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #21887] Hotkeys with ALT not working correctly
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #21503] Does not launch in maximized window
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #24496] Journey trails on story maps only show one marker at a time
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #18591] Multiplayer Game Crashes when loading or starting a second game
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #17806] Resize of window when story is displayed is ignored
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #17323] small glitch in keyboard preferences
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #16638] Full screen toggle doesn't work
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #16233] maximizing window the first time after install does not work right
Wedge009
-
2016/03/05
[Wesnoth-bugs] [bug #15763] Pressing Enter in Delete Save dialog loads saved game
Charles Dang
-
2016/03/05
[Wesnoth-bugs] [bug #15763] Pressing Enter in Delete Save dialog loads saved game
Wedge009
-
2016/03/04
[Wesnoth-bugs] [bug #24212] SDL2 build handled input incorrectly once window focus is lost when menus are open
Andreas Löf
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2016/03/04
[Wesnoth-bugs] [bug #24390] [put_to_recall_list] broken
Charles Dang
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2016/03/04
[Wesnoth-bugs] [bug #22219] CTRL+ALT+Anything hotkey combination errors
Wedge009
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2016/03/04
[Wesnoth-bugs] [bug #22219] CTRL+ALT+Anything hotkey combination errors
Charles Dang
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2016/03/04
[Wesnoth-bugs] [bug #24212] SDL2 build handled input incorrectly once window focus is lost when menus are open
Charles Dang
-
2016/03/04
[Wesnoth-bugs] [bug #24478] [option]s become black on hover
Andreas Löf
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2016/03/04
[Wesnoth-bugs] [bug #24491] Dialog In Replay Clearing Issue
Andreas Löf
-
2016/03/04
[Wesnoth-bugs] [bug #24294] Doubled-up GUI1 dialogs don't redraw the secondary in SDL2
Andreas Löf
-
2016/03/04
[Wesnoth-bugs] [bug #19666] When I resize windows during dialog I lose the menu buttons
Andreas Löf
-
2016/03/04
[Wesnoth-bugs] [bug #24261] Area under Objectives not redrawn on resize
Andreas Löf
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2016/03/04
[Wesnoth-bugs] [bug #24212] SDL2 build handled input incorrectly once window focus is lost when menus are open
Andreas Löf
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2016/03/04
[Wesnoth-bugs] [bug #24260] Menu and Action buttons disappear on resize
Andreas Löf
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2016/03/04
[Wesnoth-bugs] [bug #19603] Broken replays at replays.wesnoth.org
Daniel
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2016/03/04
[Wesnoth-bugs] [bug #23752] gui2 listboxes header not working correctly
Charles Dang
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2016/03/04
[Wesnoth-bugs] [bug #19603] Broken replays at replays.wesnoth.org
Ben
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2016/03/04
[Wesnoth-bugs] [bug #24490] Replay Viewer Buttons are Buggy
Daniel