URL:
  <http://gna.org/bugs/?21933>

                 Summary: Menu items have strange effects
                 Project: Battle for Wesnoth
            Submitted by: cib
            Submitted on: Thu 17 Apr 2014 11:59:16 PM UTC
                Category: Bug
                Severity: 3 - Normal
                Priority: 5 - Normal
              Item Group: WML
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13.0-dev
        Operating System: Arch Linux

    _______________________________________________________

Details:

Steps to reproduce:
1. Download my campaign from https://github.com/CIB/wesnoth-sandbox and place
into add-on directory
2. Start "Sandbox" campaign
3. Move onto one of the labeled towns, end scenario
4. Right-click anywhere, use the "Player Overview" menu item
5. Move to the very left of the map, end scenario
6. Step off the labeled town and back onto it, end scenario
7. Notice that the script to unstore recall units complains, because the
recall lists have been wiped(can confirm this by looking at the save)

Note that if between step 4. and step 5. you save and reload, the problem will
not happen. This suggests to me that this is a bug. I've git bisected and the
earliest commit with the problem I can find is
d0ded837af1a6e159cb3a40fbb9106aa50813c91, there's a bunch of commits by the
same developer before that but I can't get them to compile so I can't test
them.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?21933>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
Wesnoth-bugs@gna.org
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to