URL: <http://gna.org/bugs/?21933>
Summary: Menu items have strange effects Project: Battle for Wesnoth Submitted by: cib Submitted on: Thu 17 Apr 2014 11:59:16 PM UTC Category: Bug Severity: 3 - Normal Priority: 5 - Normal Item Group: WML Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.13.0-dev Operating System: Arch Linux _______________________________________________________ Details: Steps to reproduce: 1. Download my campaign from https://github.com/CIB/wesnoth-sandbox and place into add-on directory 2. Start "Sandbox" campaign 3. Move onto one of the labeled towns, end scenario 4. Right-click anywhere, use the "Player Overview" menu item 5. Move to the very left of the map, end scenario 6. Step off the labeled town and back onto it, end scenario 7. Notice that the script to unstore recall units complains, because the recall lists have been wiped(can confirm this by looking at the save) Note that if between step 4. and step 5. you save and reload, the problem will not happen. This suggests to me that this is a bug. I've git bisected and the earliest commit with the problem I can find is d0ded837af1a6e159cb3a40fbb9106aa50813c91, there's a bunch of commits by the same developer before that but I can't get them to compile so I can't test them. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?21933> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs