URL: <http://gna.org/bugs/?22945>
Summary: Poison stopping/curing explanation slightly confusing Project: Battle for Wesnoth Submitted by: zookeeper Submitted on: Tue 11 Nov 2014 11:02:36 PM UTC Category: Feature Request Severity: 1 - Wish Priority: 3 - Low Item Group: Documentation Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: 1.13 Operating System: all _______________________________________________________ Details: Description for the heals abilities states this: "A poisoned unit cannot be cured of its poison by a healer, and must seek the care of a village or a unit that can cure." It's somewhat confusing, because "a healer" would commonly be understood to mean a unit which has the heals ability, many of which can in fact also cure poison. It'd be good to make the description less ambiguous by referring to the limitations of the ability, not the unit. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?22945> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs