URL:
  <http://gna.org/bugs/?22945>

                 Summary: Poison stopping/curing explanation slightly
confusing
                 Project: Battle for Wesnoth
            Submitted by: zookeeper
            Submitted on: Tue 11 Nov 2014 11:02:36 PM UTC
                Category: Feature Request
                Severity: 1 - Wish
                Priority: 3 - Low
              Item Group: Documentation
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
                 Release: 1.13
        Operating System: all

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Details:

Description for the heals abilities states this:

"A poisoned unit cannot be cured of its poison by a healer, and must seek the
care of a village or a unit that can cure."

It's somewhat confusing, because "a healer" would commonly be understood to
mean a unit which has the heals ability, many of which can in fact also cure
poison. It'd be good to make the description less ambiguous by referring to
the limitations of the ability, not the unit.




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