Messages by Date
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2016/08/06
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Wedge009
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2016/08/06
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Daniel
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2016/08/06
[Wesnoth-bugs] [bug #24893] Crash on start up
Markus
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2016/08/06
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #24928] Loading start of Legend of Wesmere: Human Alliance save file results in a crash
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #24918] [1.13] hotkey issue with 'b' and 'volume up/f9'
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24927] Load game dialogue does not show file summary for several languages
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #24919] [1.13] graphical issue with mounted and drake moving animations
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #24923] Recruit & Recall empty list message not showing
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #23909] SDL2 Colour Cursors broken on ATI/AMD GPUs under Linux
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
SigurdFireDragon
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2016/08/05
[Wesnoth-bugs] [bug #24924] Leadership ability shown excessively in Recall Dialog
SigurdFireDragon
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2016/08/05
[Wesnoth-bugs] [bug #23909] SDL2 Colour Cursors broken on ATI/AMD GPUs under Linux
Andreas Löf
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2016/08/05
[Wesnoth-bugs] [bug #23909] SDL2 Colour Cursors broken on ATI/AMD GPUs under Linux
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24916] Title music continues to play when loading saves
Inky
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2016/08/05
[Wesnoth-bugs] [bug #23909] SDL2 Colour Cursors broken on ATI/AMD GPUs under Linux
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #23909] SDL2 Colour Cursors broken on ATI/AMD GPUs under Linux
J Tyne
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2016/08/05
[Wesnoth-bugs] [bug #23909] SDL2 Colour Cursors broken on ATI/AMD GPUs under Linux
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24919] [1.13] graphical issue with mounted and drake moving animations
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24916] Title music continues to play when loading saves
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24917] [1.13.5] Mousing over tooltips in preferences also cause labels to display
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24922] [1.13.5] extra text appears in Create Game dialog
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24925] [1.13] Change Difficulty checkbox doesn't work when loading from within game
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24915] 1.13.5 Flashing before story screens
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24893] Crash on start up
Charles Dang
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2016/08/05
[Wesnoth-bugs] [bug #24926] [1.13] Change Difficulty option should be greyed out for turn saves
Inky
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2016/08/05
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #24918] [1.13] hotkey issue with 'b' and 'volume up/f9'
Wedge009
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2016/08/05
[Wesnoth-bugs] [bug #24553] Graphical issues at the start of campaign story scenes
Andreas Löf
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2016/08/05
[Wesnoth-bugs] [bug #24919] [1.13] graphical issue with mounted and drake moving animations
Inky
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2016/08/05
[Wesnoth-bugs] [bug #24918] [1.13] hotkey issue with 'b' and 'volume up/f9'
Inky
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2016/08/04
[Wesnoth-bugs] [bug #24917] [1.13.5] Mousing over tooltips in preferences also cause labels to display
Inky
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2016/08/04
[Wesnoth-bugs] [bug #24914] 1.13.5 Mage of Light illuminates halo issue
Inky
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2016/08/04
[Wesnoth-bugs] [bug #23111] dismiss recall comfirmation dialog enter key
Charles Dang
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2016/08/04
[Wesnoth-bugs] [bug #11276] Pressing Enter on warning when discarding unit about to upgrade does something unexpected
Charles Dang
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2016/08/04
[Wesnoth-bugs] [bug #24448] Killing Erlornas in AOI S5 with debug doesn't trigger die event
Charles Dang
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2016/08/04
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
SigurdFireDragon
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2016/08/04
[Wesnoth-bugs] [bug #23941] ą weirdly affects writing field
Charles Dang
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2016/08/04
[Wesnoth-bugs] [bug #23943] WC_Renew addon crash normal playing
Charles Dang
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2016/08/04
[Wesnoth-bugs] [bug #24226] Multiplayer player name displayed in singleplayer
Charles Dang
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2016/08/04
[Wesnoth-bugs] [bug #24702] Map briefly flashed before story screen appears in campaigns
Charles Dang
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2016/08/04
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Wedge009
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2016/08/03
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Charles Dang
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2016/08/03
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
SigurdFireDragon
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2016/08/03
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Charles Dang
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2016/08/03
[Wesnoth-bugs] [bug #16107] [modify_side][ai]ai_algorithm= doesn't work
Celtic Minstrel
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2016/08/01
[Wesnoth-bugs] [bug #24388] Giant & Regular Mudcrawler not showing elemental trait in Help
SigurdFireDragon
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2016/08/01
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Wedge009
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2016/08/01
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Daniel
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2016/08/01
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Daniel
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2016/08/01
[Wesnoth-bugs] [bug #24703] New Recruit Dialog - clipping of unit panel stats if recruit list is too short.
Charles Dang
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2016/08/01
[Wesnoth-bugs] [bug #24780] Load Game dialog layout issues with a small number of saves
Charles Dang
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2016/07/31
[Wesnoth-bugs] [bug #24388] Giant & Regular Mudcrawler not showing elemental trait in Help
SigurdFireDragon
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2016/07/31
[Wesnoth-bugs] [bug #19414] The active hex tile is not updated correctly
Charles Dang
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2016/07/31
[Wesnoth-bugs] [bug #19237] A dialog is not resized with the BfW's window
Charles Dang
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2016/07/31
[Wesnoth-bugs] [bug #18204] Redrawing of the screen fails to remove old elements such as old cursor position
Charles Dang
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2016/07/31
[Wesnoth-bugs] [bug #17358] Mouse Cursor Paints Black Boxes on Dialog Graphics
Charles Dang
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2016/07/31
[Wesnoth-bugs] [bug #17244] Sometimes all the keyboard shortcuts stop responding
Charles Dang
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2016/07/31
[Wesnoth-bugs] [bug #16934] sometimes unreadable text (rectangles) on windows; solvable by rebooting
Charles Dang
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2016/07/31
[Wesnoth-bugs] [bug #23910] Intermittent System Icon on Windows
Charles Dang
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2016/07/31
[Wesnoth-bugs] [bug #23910] Intermittent System Icon on Windows
Wedge009
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2016/07/31
[Wesnoth-bugs] [bug #24512] Multiplayer is broken after attempting to load SP save as MP game
Wedge009
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2016/07/31
[Wesnoth-bugs] [bug #24645] In game help uses manual info instead of ability description
Toom Lõhmus
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2016/07/30
[Wesnoth-bugs] [bug #24509] Errors in gettext_boost.cpp when trying to build with Boost 1.60
ancestral
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2016/07/30
[Wesnoth-bugs] [bug #19251] Use large buttons for 'default choice' buttons
Charles Dang
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2016/07/30
[Wesnoth-bugs] [bug #17982] Make [delay] change according to acceleration
Charles Dang
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2016/07/30
[Wesnoth-bugs] [bug #16376] Drawing errors in Game Lobbey when toggling fullscreen
Charles Dang
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2016/07/30
[Wesnoth-bugs] [bug #8483] Unit terrain defence %s not available in help from title screen
Charles Dang
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2016/07/30
[Wesnoth-bugs] [bug #20052] Initiialization for Lua AI new Syntax
Celtic Minstrel
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2016/07/30
[Wesnoth-bugs] [bug #24645] In game help uses manual info instead of ability description
Charles Dang
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2016/07/30
[Wesnoth-bugs] [bug #21294] undocumented "backwards compatability" code silently strips out custom ais
Celtic Minstrel
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2016/07/30
[Wesnoth-bugs] [bug #20979] Obsolete SDL causes fullscreen to be inaccessible.
Charles Dang
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2016/07/30
[Wesnoth-bugs] [bug #22777] add a "pixel art friendly" scaling algorithm for zooming in on sprites
Celtic Minstrel
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2016/07/30
[Wesnoth-bugs] [bug #22855] floating point emulation unit test failing, with g++ 4.9
Celtic Minstrel
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2016/07/30
[Wesnoth-bugs] [bug #24645] In game help uses manual info instead of ability description
Charles Dang
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2016/07/30
[Wesnoth-bugs] [bug #24180] Recall list has an upper limit of about 30 units
Charles Dang
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2016/07/30
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Chris C
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2016/07/30
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Wedge009
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2016/07/30
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Daniel
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2016/07/30
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Wedge009
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2016/07/30
[Wesnoth-bugs] [bug #24846] Segfault when exiting editor
B. Lipka
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2016/07/30
[Wesnoth-bugs] [bug #24897] Using Lua Console from Inspect is Sluggish
SigurdFireDragon
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2016/07/30
[Wesnoth-bugs] [bug #23628] Cannot use DejaVu Sans Mono in GUI2 dialogs on Apple OS X
Charles Dang
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2016/07/30
[Wesnoth-bugs] [bug #24896] LoW - Human Alliance experience and recall reset
Chris C
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2016/07/30
[Wesnoth-bugs] [bug #24887] Alignment not being translated in unit sidebar
Wedge009
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2016/07/30
[Wesnoth-bugs] [bug #24887] Alignment not being translated in unit sidebar
B. Lipka
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2016/07/29
[Wesnoth-bugs] [bug #23559] Wesnoth crashes at main menu in standard build in OS X 10.10
ancestral
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2016/07/29
[Wesnoth-bugs] [bug #23560] Text is written in Helvetica instead of Deja Vu Sans
ancestral
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2016/07/29
[Wesnoth-bugs] [bug #23287] Small tweak to traits description format
Bär Halberkamp
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2016/07/29
[Wesnoth-bugs] [bug #23287] Small tweak to traits description format
Bär Halberkamp
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2016/07/29
[Wesnoth-bugs] [bug #21649] Consecutive line breaks not rendered as expected with Pango/Cairo (GUI2, etc.)
ancestral
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2016/07/29
[Wesnoth-bugs] [bug #23628] Cannot use DejaVu Sans Mono in GUI2 dialogs on Apple OS X
ancestral
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2016/07/29
[Wesnoth-bugs] [bug #24530] Menu and Actions Buttons Not Rendered Correctly
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24893] Crash on start up
Markus
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2016/07/29
[Wesnoth-bugs] [bug #24528] Story Buttons become invisible when Scenario Title is displayed
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24633] AI stops performing gotos if one fails
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24511] Debug 'Create Unit' filter bug can cause unit not to be placed.
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24893] Crash on start up
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24850] unsynced victory event compability issue
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24762] editor actions are out of sync after resizing
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24743] Pythontools: wesnoth-optipng, unable to compare compressed and original images
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24758] Add-on manager does not properly show file download progress
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24709] Assertion Failure when selecting a UMC random map
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24740] set_variable tag doesn't work in some cases
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24699] Lua console is not hidden behind debug
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24707] Unit text clipping in sidebar with Lato font
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24541] Crash on start up
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24671] Lua error with [set_variables]
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24570] game crashes when show_dialog is used during lua initilisation.
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24672] Leadership ability does not work when applied as an object in [modify_unit]
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24532] Settings with a tooltip cause flickering
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24515] Host Networked Game does not undraw
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24513] [text_input] does not fully clear between entering/removing characters
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24510] Scenario Name Label missing from Story Screens In Campaign Scenarios
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24478] [option]s become black on hover
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #23712] Mage of Light halo not drawing correctly
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #21649] Consecutive line breaks not rendered as expected with Pango/Cairo (GUI2, etc.)
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #22780] Teach wmllint to parse and validate help markup
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #16059] chat list keeps scrollin to the end when receiving new chat
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #15334] Option to reshow enemy moves (in multiplayer)
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #24893] Crash on start up
Markus
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2016/07/29
[Wesnoth-bugs] [bug #24697] wesnoth crashes after a specific prerecruit event
Andreas Löf
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2016/07/29
[Wesnoth-bugs] [bug #24202] Wesnoth does not exist on the panel
Andreas Löf
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2016/07/29
[Wesnoth-bugs] [bug #21649] Consecutive line breaks not rendered as expected with Pango/Cairo (GUI2, etc.)
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #21649] Consecutive line breaks not rendered as expected with Pango/Cairo (GUI2, etc.)
Wedge009
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2016/07/29
[Wesnoth-bugs] [bug #21649] Consecutive line breaks not rendered as expected with Pango/Cairo (GUI2, etc.)
Charles Dang
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2016/07/29
[Wesnoth-bugs] [bug #21649] Consecutive line breaks not rendered as expected with Pango/Cairo (GUI2, etc.)
Wedge009
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2016/07/29
[Wesnoth-bugs] [bug #24702] Map briefly flashed before story screen appears in campaigns
Wedge009
-
2016/07/29
[Wesnoth-bugs] [bug #24553] Graphical issues at the start of campaign story scenes
Wedge009
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2016/07/29
[Wesnoth-bugs] [bug #23560] Text is written in Helvetica instead of Deja Vu Sans
ancestral
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2016/07/28
[Wesnoth-bugs] [bug #24707] Unit text clipping in sidebar with Lato font
Charles Dang
-
2016/07/28
[Wesnoth-bugs] [bug #24707] Unit text clipping in sidebar with Lato font
Charles Dang
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2016/07/28
[Wesnoth-bugs] [bug #24707] Unit text clipping in sidebar with Lato font
Charles Dang
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2016/07/28
[Wesnoth-bugs] [bug #24707] Unit text clipping in sidebar with Lato font
Charles Dang
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2016/07/28
[Wesnoth-bugs] [task #7991] Data Export #56 (bugs)
Timotei
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2016/07/28
[Wesnoth-bugs] [bug #24531] GUI2 sliders sometimes don't reach max value
Charles Dang
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2016/07/28
[Wesnoth-bugs] [bug #24570] game crashes when show_dialog is used during lua initilisation.
Charles Dang
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2016/07/28
[Wesnoth-bugs] [bug #24531] GUI2 sliders sometimes don't reach max value
Charles Dang
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2016/07/28
[Wesnoth-bugs] [bug #24707] Unit text clipping in sidebar with Lato font
Charles Dang
-
2016/07/26
[Wesnoth-bugs] [bug #24541] Crash on start up
ancestral
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2016/07/26
[Wesnoth-bugs] [bug #24541] Crash on start up
Matteo
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2016/07/25
[Wesnoth-bugs] [bug #24541] Crash on start up
ancestral
-
2016/07/23
[Wesnoth-bugs] [bug #24541] Crash on start up
ancestral
-
2016/07/23
[Wesnoth-bugs] [bug #22570] addon manager description
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #21971] possible visual glitch of terrains on 2p - Hornshark Island
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #13511] LOW--orcs find the heroes too readily in "The Chief Must Die"
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #15718] Rapid screen movement during AI turns
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #20327] WML configuration of hex field size not working
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #15803] Meta tags for maps
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #21965] mp server has trouble with "local player" option in campaigns
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #4154] The one hosting a game should be able to name local players.
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #18868] Hotkeys now go by qwerty layout, and not what is set in Windows
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #18933] Player needs a way to access unit specific recall/recruit lists
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #19530] Make select and fill tools more useful in the map editor
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #24850] unsynced victory event compability issue
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #24719] Mandatory WML child missing yet untested for. Please report.
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #22918] mp server (the simple_wml class) cannot handle translated strings
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #22989] mp scenarios untranslated
Daniel
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2016/07/23
[Wesnoth-bugs] [bug #24530] Menu and Actions Buttons Not Rendered Correctly
Wedge009
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2016/07/19
[Wesnoth-bugs] [bug #24712] Units with select events cannot be selected
Celtic Minstrel
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2016/07/19
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
Daniel
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2016/07/19
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
Celtic Minstrel
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2016/07/19
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
Daniel
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2016/07/18
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
Celtic Minstrel
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2016/07/18
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
Celtic Minstrel
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2016/07/18
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
SigurdFireDragon
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2016/07/18
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
Celtic Minstrel
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2016/07/18
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
Charles Dang
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2016/07/18
[Wesnoth-bugs] [bug #24697] wesnoth crashes after a specific prerecruit event
Severin Glöckner
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2016/07/18
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
Daniel
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2016/07/18
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
SigurdFireDragon
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2016/07/18
[Wesnoth-bugs] [bug #24864] Campaign use of random maps causes crash
SigurdFireDragon
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2016/07/17
[Wesnoth-bugs] [bug #16107] [modify_side][ai]ai_algorithm= doesn't work
Celtic Minstrel
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2016/07/17
[Wesnoth-bugs] [bug #16107] [modify_side][ai]ai_algorithm= doesn't work
Celtic Minstrel
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2016/07/16
[Wesnoth-bugs] [bug #22176] GUI2 tooltips may cause map labels and chat lines to be drawn over a GUI2 dialog
Wedge009
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2016/07/16
[Wesnoth-bugs] [bug #24532] Settings with a tooltip cause flickering
Wedge009
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2016/07/16
[Wesnoth-bugs] [bug #24532] Settings with a tooltip cause flickering
Andreas Löf
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2016/07/15
[Wesnoth-bugs] [bug #24853] Ghazi/Shuja/Khalid missing {SOUND:SLOW}
Lari Nieminen
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2016/07/15
[Wesnoth-bugs] [bug #24853] Ghazi/Shuja/Khalid missing {SOUND:SLOW}
Severin Glöckner
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2016/07/15
[Wesnoth-bugs] [bug #24853] Ghazi/Shuja/Khalid missing {SOUND:SLOW}
Lari Nieminen
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2016/07/14
[Wesnoth-bugs] [bug #23203] Crash when Music Change and/or Playing Sound of Attack
Ignacio R. Morelle
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2016/07/14
[Wesnoth-bugs] [bug #24850] unsynced victory event compability issue
Daniel
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2016/07/14
[Wesnoth-bugs] [bug #23203] Crash when Music Change and/or Playing Sound of Attack
Charles Dang
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2016/07/14
[Wesnoth-bugs] [bug #24853] Ghazi/Shuja/Khalid missing {SOUND:SLOW}
Charles Dang
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2016/07/13
[Wesnoth-bugs] [bug #24853] Ghazi/Shuja/Khalid missing {SOUND:SLOW}
Severin Glöckner
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2016/07/12
[Wesnoth-bugs] [bug #24709] Assertion Failure when selecting a UMC random map
SigurdFireDragon
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2016/07/12
[Wesnoth-bugs] [bug #24850] unsynced victory event compability issue
Daniel
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2016/07/12
[Wesnoth-bugs] [bug #24709] Assertion Failure when selecting a UMC random map
Charles Dang
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2016/07/11
[Wesnoth-bugs] [bug #24709] Assertion Failure when selecting a UMC random map
SigurdFireDragon
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2016/07/11
[Wesnoth-bugs] [bug #24762] editor actions are out of sync after resizing
Andreas Löf
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2016/07/11
[Wesnoth-bugs] [bug #23883] Legend of Wesmere: Elvish scouts can advance to horse archers, which are not stored
Wedge009
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2016/07/11
[Wesnoth-bugs] [bug #24847] When hovering on enemy unit between before camera move, unit stays 'hovered'
Wedge009
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2016/07/11
[Wesnoth-bugs] [bug #24846] Segfault when exiting editor
Wedge009