Follow-up Comment #2, bug #23037 (project wesnoth):

a possible plan to fix the issue of overwriting side specific values might be
to allow multiplayer scenarios to specify 1,2,6 and 7 directly in
[multiplayer] which is then used as the default for sides if sides dont spcify
them.
Then the mp configure dialog could simply change that value instead of
changing the sides values.

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