URL: <http://gna.org/bugs/?23789>
Summary: wesnoth: src/whiteboard/move.cpp:141: void wb::move::init(): Assertion `get_unit()' failed. Project: Battle for Wesnoth Submitted by: None Submitted on: Sat 15 Aug 2015 11:18:08 PM UTC Category: Bug Severity: 4 - Important Priority: 5 - Normal Item Group: Whiteboard Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Release: v1.12.4 and trunk Operating System: Linux _______________________________________________________ Details: Attempting to move non-existing unit results in assertion failure. How to reproduce: 1. Start any campaign (Heir to the trone, for example) 2. Enable planning mode 3. Recruit one unit 4. Move recruited unit somewhere 5. When you click to save move action, game exits Tested both on release and trunk, it is still not fixed. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?23789> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs