Follow-up Comment #1, bug #18637 (project wesnoth):

In 1.13.1+dev I get assertion failures at the start of move::init() when
trying to move a planned recruit. If the assertion is ignored then there is a
crash on attempting to access a null get_unit()'s ID.

I think it makes sense to disallow planned moves for planned recruits because
(if I understand the intention of planning mode correctly) you should only
plan for what you can initiate in the current turn.

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?18637>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Wesnoth-bugs mailing list
Wesnoth-bugs@gna.org
https://mail.gna.org/listinfo/wesnoth-bugs

Reply via email to