Follow-up Comment #3, bug #24700 (project wesnoth): I've been using the ladder timer settings with 1v1 mp maps, as part of getting better at playing Wesnoth.
I think a lot of players would get into trouble enabling a timer on SP, especially if they try and use the ladder settings of 300/300/300/0. SP campaigns scenarios can be quite varied, so what would be a good timer setting? One would have to be provided if the feature was easily available for all upon game installation. Furthermore, due to scenario variety, it seems like you'd need to allow the player to adjust the timer between scenarios. I think such complexity is best kept away from players. If players want to try the timer in sp, they can currently access it by launching wesnoth in debug mode which enables the sp campaigns to appear in the mp framework. TL,DR - I think allowing a timer for all in sp would allow a good number of players to cause themselves problems. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24700> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs