Update of bug #19682 (project wesnoth): Assigned to: None => mattsc
_______________________________________________________ Follow-up Comment #1: Vision through tunnels (as well as moving through allied units on the exit hex) is enabled as of 1.13.6 and can be turned on and off with flags to the [tunnel] tag. Check out the wiki entry for the tunnel tag <https://wiki.wesnoth.org/DirectActionsWML#.5Btunnel.5D> for details. There are currently no plans to add other functionality to tunnels, although it is not impossible that some of that might be done in the future. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?19682> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Wesnoth-bugs mailing list Wesnoth-bugs@gna.org https://mail.gna.org/listinfo/wesnoth-bugs