CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Yann Dirson <[EMAIL PROTECTED]> 05/04/05 11:40:10
Modified files:
. : changelog
Log message:
320x200 update
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.558&tr2=1.559&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.558 wesnoth/changelog:1.559
--- wesnoth/changelog:1.558 Tue Apr 5 00:15:10 2005
+++ wesnoth/changelog Tue Apr 5 11:40:10 2005
@@ -104,7 +104,8 @@
* split the map and scenario file for 'An Island'
* disabled debug mode for multiplayer games
* made it possible to join games using eras which only are on the host-side
- * changed plague to allow plague(unit_type) as well as undead_variation
+ * changed plague to allow plague(unit_type) as well as undead_variation
+ * more progress towards a completely-usable 320x240 PDA port (campaigns
should now be playable)
* rewrote WML parser with stricter grammar and better error handling
* added UNIT, UNDEAD_UNIT, and PLACE_IMAGE macros to utils.cfg
* fixed bug that made the ai recruit badly