CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Jon Daniel <[EMAIL PROTECTED]>  05/03/16 19:49:18

Modified files:
        src            : multiplayer_connect.cpp 

Log message:
        fixed colour reset after loading a savegame

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_connect.cpp.diff?tr1=1.122&tr2=1.123&r1=text&r2=text

Patches:
Index: wesnoth/src/multiplayer_connect.cpp
diff -u wesnoth/src/multiplayer_connect.cpp:1.122 
wesnoth/src/multiplayer_connect.cpp:1.123
--- wesnoth/src/multiplayer_connect.cpp:1.122   Tue Mar 15 21:47:40 2005
+++ wesnoth/src/multiplayer_connect.cpp Wed Mar 16 19:49:17 2005
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_connect.cpp,v 1.122 2005/03/15 21:47:40 ydirson Exp $ */
+/* $Id: multiplayer_connect.cpp,v 1.123 2005/03/16 19:49:17 j_daniel Exp $ */
 /*
    Copyright (C) 
    Part of the Battle for Wesnoth Project http://www.wesnoth.org
@@ -812,9 +812,6 @@
                        team_names_.push_back(team_name);
                        player_teams_.push_back(team_prefix_ + team_name);
                }
-               
-               //Side color
-               (**sd)["colour"] = lexical_cast_default<std::string>(side_num);
        }
 
        std::string prefix;


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