CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Jon Daniel <[EMAIL PROTECTED]> 05/03/16 19:49:18
Modified files:
src : multiplayer_connect.cpp
Log message:
fixed colour reset after loading a savegame
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_connect.cpp.diff?tr1=1.122&tr2=1.123&r1=text&r2=text
Patches:
Index: wesnoth/src/multiplayer_connect.cpp
diff -u wesnoth/src/multiplayer_connect.cpp:1.122
wesnoth/src/multiplayer_connect.cpp:1.123
--- wesnoth/src/multiplayer_connect.cpp:1.122 Tue Mar 15 21:47:40 2005
+++ wesnoth/src/multiplayer_connect.cpp Wed Mar 16 19:49:17 2005
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_connect.cpp,v 1.122 2005/03/15 21:47:40 ydirson Exp $ */
+/* $Id: multiplayer_connect.cpp,v 1.123 2005/03/16 19:49:17 j_daniel Exp $ */
/*
Copyright (C)
Part of the Battle for Wesnoth Project http://www.wesnoth.org
@@ -812,9 +812,6 @@
team_names_.push_back(team_name);
player_teams_.push_back(team_prefix_ + team_name);
}
-
- //Side color
- (**sd)["colour"] = lexical_cast_default<std::string>(side_num);
}
std::string prefix;