CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Pauli Manninen <[EMAIL PROTECTED]> 04/10/17 10:05:31
Modified files:
. : changelog
Log message:
Updated changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.346&tr2=1.347&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.346 wesnoth/changelog:1.347
--- wesnoth/changelog:1.346 Fri Oct 15 21:07:44 2004
+++ wesnoth/changelog Sun Oct 17 10:05:31 2004
@@ -1,3 +1,31 @@
+CVS HEAD:
+ * graphics improvements
+ * bridge
+ * ice
+ * castle floor
+ * grassland
+ * new translations:
+ * russian
+ * scenario balancing for 'The Eastern Invasion' campaign
+ * Weldyn under Attack
+ * increased 'drakefoot' and 'drakefly' defense on grassland, sand and forest
+ * updated translations:
+ * danish
+ * italian
+ * norwegian
+ * portuguese
+ * spanish
+ * swedish
+ * fixed road layering in terrain-graphics.cfg
+ * fixed assumption that "no advance" == 500 XP required in help code
+ * fixed bugs in 'The Eastern Invasion: Weldyn Under Attack' scenario
+ * fixed ice layering in terrain-graphics.cfg
+ * fixed some untranslatable strings in help.cfg
+ * fixed recruit/recall bug multiplayer
+ * fixed gold not being reset in multiplayer
+ * fixed 'random map' being untranslatable
+ * removed obsolete pier graphics
+
Version 0.8.6:
* user interface tweaks
* graphics improvements: