CVSROOT: /cvsroot/wesnoth
Module name: wesnoth
Branch:
Changes by: Pauli Manninen <[EMAIL PROTECTED]> 04/10/22 08:44:49
Modified files:
. : changelog
Log message:
updated changelog
CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/changelog.diff?tr1=1.352&tr2=1.353&r1=text&r2=text
Patches:
Index: wesnoth/changelog
diff -u wesnoth/changelog:1.352 wesnoth/changelog:1.353
--- wesnoth/changelog:1.352 Wed Oct 20 10:30:00 2004
+++ wesnoth/changelog Fri Oct 22 08:44:48 2004
@@ -1,7 +1,8 @@
CVS HEAD:
* graphics improvements:
* bridge, ice, castle floor, grassland
- * attack animations
+ * unit images and attack animations
+ * in-game help updates and enhancements
* scenario balancing for 'The Eastern Invasion' campaign
* Weldyn under Attack
* increased 'drakefoot' and 'drakefly' defense on grassland, sand and forest
@@ -30,6 +31,7 @@
* danish
* dutch
* french
+ * greek
* hungarian
* italian
* norwegian
@@ -37,6 +39,7 @@
* russian
* spanish
* swedish
+ * allowed translating female unit names differently than male ones for
languages needing it
* multiplayer improvements
* winter, desert and marsh random map generators
* added naming for coastal villages
@@ -54,6 +57,8 @@
* fixed AI not being aware that units in villages can not be plagued
* fixed some missing unit descriptions
* fixed lots of untranslatable strings
+ * fixed female units lacking gender attribute
+ * fixed wmlxgettext bugs
* switched networking code to new logging system
* image and data-file cleanups
* code cleanups