CVSROOT:        /cvsroot/wesnoth
Module name:    wesnoth
Branch:         
Changes by:     Philippe Plantier <[EMAIL PROTECTED]>   04/09/23 18:26:50

Modified files:
        src            : multiplayer_connect.cpp 

Log message:
        <miyo> Ayin: There is choose-your-leader bug
        <Ayin> Another one? What is it?
        <miyo> Ayin: network player can choose faction and leader... but gets 
random
        
        Now this should be fixed.

CVSWeb URLs:
http://savannah.gnu.org/cgi-bin/viewcvs/wesnoth/wesnoth/src/multiplayer_connect.cpp.diff?tr1=1.72&tr2=1.73&r1=text&r2=text

Patches:
Index: wesnoth/src/multiplayer_connect.cpp
diff -u wesnoth/src/multiplayer_connect.cpp:1.72 
wesnoth/src/multiplayer_connect.cpp:1.73
--- wesnoth/src/multiplayer_connect.cpp:1.72    Wed Sep 22 19:52:51 2004
+++ wesnoth/src/multiplayer_connect.cpp Thu Sep 23 18:26:49 2004
@@ -1,4 +1,4 @@
-/* $Id: multiplayer_connect.cpp,v 1.72 2004/09/22 19:52:51 gruikya Exp $ */
+/* $Id: multiplayer_connect.cpp,v 1.73 2004/09/23 18:26:49 gruikya Exp $ */
 /*
    Copyright (C) 2003 by David White <[EMAIL PROTECTED]>
    Part of the Battle for Wesnoth Project http://wesnoth.whitevine.net
@@ -987,6 +987,7 @@
                                }
 
                                if(cfg["type"].empty() == false) {
+                                       pos->first->values["random_faction"] = 
"";
                                        pos->first->values["type"] = 
cfg["type"];
                                }
 


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