| Commit from Sirp | 2003-11-05 14:31 EST |
fixed problem with AI attacking units not always advancing levels
| Module | File name | Revision | |||
|---|---|---|---|---|---|
| wesnoth | src/ai.cpp | 1.12 | >>> | 1.13 | |
| wesnoth | src/playturn.cpp | 1.48 | >>> | 1.49 | |
David White <[EMAIL PROTECTED]> Wed, 05 Nov 2003 14:33:37 -0500
| Commit from Sirp | 2003-11-05 14:31 EST |
fixed problem with AI attacking units not always advancing levels
| Module | File name | Revision | |||
|---|---|---|---|---|---|
| wesnoth | src/ai.cpp | 1.12 | >>> | 1.13 | |
| wesnoth | src/playturn.cpp | 1.48 | >>> | 1.49 | |