| Commit from Sirp | 2003-11-18 13:31 EST |
fixed bug in AI path finding
| Module | File name | Revision | |||
|---|---|---|---|---|---|
| wesnoth | data/scenarios/Ford_of_Abez.cfg | 1.3 | >>> | 1.4 | |
| wesnoth | data/scenarios/Isle_of_Anduin.cfg | 1.5 | >>> | 1.6 | |
| wesnoth | data/scenarios/Princess_of_Wesnoth.cfg | 1.4 | >>> | 1.5 | |
| wesnoth | data/scenarios/Siege_to_Elefansar.cfg | 1.3 | >>> | 1.4 | |
| wesnoth | src/actions.cpp | 1.25 | >>> | 1.26 | |
| wesnoth | src/ai_move.cpp | 1.4 | >>> | 1.5 | |
| wesnoth | src/display.cpp | 1.74 | >>> | 1.75 | |
| wesnoth | src/playturn.cpp | 1.66 | >>> | 1.67 | |
