| Commit from Sirp | 2003-10-12 05:23 EDT |
fixed problem where restarting a network game after already playing one doesn't work properly
| Module | File name | Revision | |||
|---|---|---|---|---|---|
| wesnoth | src/multiplayer.cpp | 1.11 | >>> | 1.12 | |
| wesnoth | src/multiplayer.hpp | 1.2 | >>> | 1.3 | |
| wesnoth | src/multiplayer_client.cpp | 1.1 | >>> | 1.2 | |
| wesnoth | src/network.cpp | 1.3 | >>> | 1.4 | |
| wesnoth | src/network.hpp | 1.2 | >>> | 1.3 | |
| wesnoth | src/preferences.cpp | 1.14 | >>> | 1.15 | |
