Messages by Thread
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[Wesnoth-cvs-commits] made elusive foot units take more damage when hit
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made it so attacking an enemy centers on unit if offscreen in multiplayer
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] renamed 'lightbringer' -> 'illuminates'
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made it so already-taken login to server would reprompt for login
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made it so you can't see the gold of enemies
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added Adepts to multiplayer and as undead units in some scenarios.
Francisco Muñoz
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[Wesnoth-cvs-commits] Aded Dark adept. A necromancer wannabe.
Francisco Muñoz
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[Wesnoth-cvs-commits] Getting rid of scenario numbering.
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed cycling to goto units
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed observers to work properly
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Changed Gryphon claws attack from piercing to blade.
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] minor network fixes
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added in 'status table'
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] updated scenarios to use the 'next_scenario' system
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added turn dialog and turn bell options
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added editor in src/mapeditor
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added toggling of grid with control-g
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added better dialog for when unit is recruited
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made it so multiplayer games update movement on mutation
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added new snow tiles.
Francisco Muñoz
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[Wesnoth-cvs-commits] Updated Danish translation
Mark Joakim Bekker Michelsen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Fixed minor typos.
Francisco Muñoz
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[Wesnoth-cvs-commits] editor is now in src/. First step.
Zas <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Removed old files (editor move, part 2).
Zas <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] updated units dying
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] More unit updates.
Francisco Muñoz
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[Wesnoth-cvs-commits] minor text changes in scenario 1b
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Aded scenario 1b
Francisco Muñoz
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[Wesnoth-cvs-commits] fixed badly formed unit file
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed bug with loading some saved games in multiplayer
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added bullet image and pistol sound.
Francisco Muñoz
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[Wesnoth-cvs-commits] Updated arrow sounds and images in units.
Francisco Muñoz
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[Wesnoth-cvs-commits] fixed compile error on gcc 2.9
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added horse sound.
Francisco Muñoz
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[Wesnoth-cvs-commits] fixed choose_weapon assertion failure
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed bug with cycling through enemy units
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made it so if a unit has a little movement left, but can't actually move to surrounding terrain, it is displayed as having moved
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made victory reporting better in multiplayer games
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed problem with editor not working properly
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Forgot to add to defend image. Fixed.
Francisco Muñoz
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[Wesnoth-cvs-commits] Fixed colour fumble.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added troll warrior attack image.
Francisco Muñoz
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[Wesnoth-cvs-commits] Minor changes in the image.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added new image.
Francisco Muñoz
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[Wesnoth-cvs-commits] Changed orc warrior image. Added defense image.
Francisco Muñoz
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[Wesnoth-cvs-commits] Changes in the EASY version of the level. Added a bit of info.
Francisco Muñoz
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[Wesnoth-cvs-commits] made it harder to hit flying units
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made gryphon rider slightly more powerful
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made gryphon rider cheaper. Added gryphon rider to Elves in multiplayer. Added undead side in multiplayer
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added Thief to Elves in multiplayer
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added in showing of how many turns a goto command will take. Mousing over terrain with unit selected will show defense % of the terrain and movement cost for that unit.
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added melee attack to elvish archer.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added images to the Elvish shaman.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added more images.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added ink and web graphics.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added duelist defend image.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added gryphons (this time I did it right)
Francisco Muñoz
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[Wesnoth-cvs-commits] Added gryphons to the 2nd mage.
Francisco Muñoz
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[Wesnoth-cvs-commits] Changed some scenarios and units.
Francisco Muñoz
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[Wesnoth-cvs-commits] bug fixes to server
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed compile error on g++ 2.9
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made it so when unit is selected, pressing a number n on the keyboard will show how far that unit can move in n turns
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] improved AI
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made textbox accept more characters
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made escape work from message dialogs
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed bug in multiplayer. Added saving of game on disconnect. Added option to skip replay in multiplayer.
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] allow enter and escape as shortcuts for send message and quit in multiplayer lobby
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed problem loading games
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed bug in loading network multiplayer games
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added new multiplayer scenario
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added multiplayer scenarios. fixed compile problem with server
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed compile error in server
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed compile error; added new multiplayer scenario
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made 'browse mode' - viewing the game when it's not your turn - much more functional
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] removed some server diagnostics
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] improved network multiplayer stability, including server and client, and added 'lobby' area on server
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Changed Three Rivers map.
Francisco Muñoz
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[Wesnoth-cvs-commits] fixed compilarion of editor
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed compilation of editor
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] allow keystroke repeat when holding down in text entry fields
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added new files
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] minor re-arrangements
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added chest image.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added new story image.
Francisco Muñoz
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[Wesnoth-cvs-commits] Updated the Danish translation
Mark Joakim Bekker Michelsen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed compile error in make_translation
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added 6th story image, started the spanish manual
Francisco Muñoz
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[Wesnoth-cvs-commits] improved mouse wheel behavior
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] slowed down entangle attacks to make them more noticeable
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] minor changes
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added entangle/ensnare attack image.
Francisco Muñoz
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[Wesnoth-cvs-commits] fixed teleporting to work properly
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added fireball missile image.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added snow image.
Francisco Muñoz
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[Wesnoth-cvs-commits] New grass land with rocks.
Francisco Muñoz
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[Wesnoth-cvs-commits] Snow terrain images.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added attack image to horseman
Francisco Muñoz
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[Wesnoth-cvs-commits] Changed melee attack to blade.
Francisco Muñoz
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[Wesnoth-cvs-commits] minor changes to server
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed compile error
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] remember network host connected to
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added mousewheel support
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added Wesnoth server initial implementation
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added villages with centered flags
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed problem where restarting a network game after already playing one doesn't work properly
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed some crashes when loading preferences. Made minimum resolution 1024x768 again
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] allow scrolling around while other player's turn in multiplayer
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added mulitplayer_client.cpp/.hpp
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made it so all players can see enemy's possible movements in multiplayer
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed game hang if client disconnected in multiplayer
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] minor multiplayer fixes
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made preferences accessible from the title screen
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] refactored some code. Added preferences selection to main menu
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] refactored menu class into its own source file
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added in new villages
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added PREFERENCES_DIR preprocessor symbol which specifies name of preferences directory
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] removed deprecated display::get_minimap_location() function [...]
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] removed timeout in intro sequence
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Updated Danish translation to reflect scenario 12 changes [...]
Mark Joakim Bekker Michelsen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] attempted fix to MacOSX problem
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] removed unit status dialog from unit description as it's redundant
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added proper borders for dialogsadded proper borders for dialogsadded proper borders for dialogsadded proper borders for dialogsadded proper borders for dialogs
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Size corruption fixed
Jordà Polo
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[Wesnoth-cvs-commits] Fixed base necromancer image.
Francisco Muñoz
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[Wesnoth-cvs-commits] Corner size changed (4x4)
Jordà Polo
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[Wesnoth-cvs-commits] fixed problem in scenario 10 where enemies would not recruit troops
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Menu border corners added
Jordà Polo
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[Wesnoth-cvs-commits] Menu borders updated
Jordà Polo
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[Wesnoth-cvs-commits] Character box image
Jordà Polo
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[Wesnoth-cvs-commits] fixed problem with round()
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed loading save game problem reported by Norvell
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Spanish: weapons and some unit descriptions
Jordà Polo
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[Wesnoth-cvs-commits] added editor
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Minor fixes
Jordà Polo
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[Wesnoth-cvs-commits] Transparency problems fixed
Jordà Polo
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[Wesnoth-cvs-commits] Resized "time" images (right-side menu)
Jordà Polo
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[Wesnoth-cvs-commits] Added Shyde as new upgrade. Changed needed xp.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added Elvish Shyde.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added another story image.
Francisco Muñoz
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[Wesnoth-cvs-commits] fixed scrolling to save properly
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Fixed some transparency and name issues with profiles.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added image profiles.
Francisco Muñoz
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[Wesnoth-cvs-commits] added configurable scrolling speed
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added portraits.
Francisco Muñoz
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[Wesnoth-cvs-commits] fixed compile error in Windows
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed compile errors on gcc 2.9 (?)
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed position on minimap when clicking
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added in moving galleon
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added party landing on island in scenario 2
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] got rid of use of spaces in saved game names
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added new dialogs and right-side panel
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] *** empty log message ***
Francisco Muñoz
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[Wesnoth-cvs-commits] Added a new tile for desert.
Francisco Muñoz
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[Wesnoth-cvs-commits] Added a career advance
Francisco Muñoz
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[Wesnoth-cvs-commits] [...]
Francisco Muñoz
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[Wesnoth-cvs-commits] fixed energy bar display problem
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made dawn/day/dusk etc happen in tutorial
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed missing header <cassert> in network.cpp
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added in colour cycling for day/night
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] minor changes to mulitiplayer
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added better error handling in network connection code
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed problems in multiplayer
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] removed some extra diagnostics
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed segfault in make_translation
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added basic multiplayer capabilities
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added tooltips for text that cannot fit
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added configurable day/night scheduler
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] footsteps, part 2
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added footsteps to intended path
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made it so footsteps don't display on tile the unit is on
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Footstep images for enhancing path highlighting.
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Assasin -> Assassin, part 2.
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Assasin -> Assassin
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Reduced movement by 1 for Orcish Assasin, Orcish Slayer and Orcish Crossbow
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Movement changed to 5 for Dwarvish Berserker and Dwarvish Lord
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] make fights go faster when accelerated
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] added shroud. Tweaked some units, added new scenario
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] updated version number
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] made moving of units faster in accelerated mode
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] removed 'added diagnostics'
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed bug 5621
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Added Danish translation of manual
Mark Joakim Bekker Michelsen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Facelift
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Updated changelog, changed changelog format.
Pauli Manninen <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] modified README to point to website, and INSTALL to be same as page in Wiki
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] fixed mouse flickering reported by zas
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] renamed GAME_RULES -> MANUAL; removed TODO; updated MANUAL
David White <[EMAIL PROTECTED]>
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[Wesnoth-cvs-commits] Limited version of the translation
Mark Joakim Bekker Michelsen <[EMAIL PROTECTED]>
[Earlier messages] [Later messages]