wesnoth-cvs-commits
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[Wesnoth-cvs-commits] wesnoth changelog
Bartek Waresiak
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
John McNabb
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
John McNabb
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Bartek Waresiak
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth changelog
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth changelog
Bartek Waresiak
[Wesnoth-cvs-commits] wesnoth changelog
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
John McNabb
[Wesnoth-cvs-commits] wesnoth changelog
John McNabb
[Wesnoth-cvs-commits] wesnoth changelog
Bram Ridder
[Wesnoth-cvs-commits] wesnoth changelog
John McNabb
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Bram Ridder
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Bartek Waresiak
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
David Philippi
[Wesnoth-cvs-commits] wesnoth changelog
David Philippi
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Philippe Plantier
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Isaac Clerencia
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Jordà Polo
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
Jordà Polo
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
David Philippi
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
Isaac Clerencia
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
Philippe Plantier
[Wesnoth-cvs-commits] wesnoth changelog
Philippe Plantier
[Wesnoth-cvs-commits] wesnoth changelog
Joseph Simmons
[Wesnoth-cvs-commits] wesnoth changelog
Joseph Simmons
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
David White
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
Jordà Polo
[Wesnoth-cvs-commits] wesnoth changelog
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth changelog
ott
[Wesnoth-cvs-commits] wesnoth/po ca.po
Jord� Polo
[Wesnoth-cvs-commits] wesnoth/po ca.po
Jord� Polo
[Wesnoth-cvs-commits] wesnoth/po ca.po
Jord� Polo
[Wesnoth-cvs-commits] wesnoth/po ca.po
Jord� Polo
[Wesnoth-cvs-commits] wesnoth/images cavespider-defend.png cavespider...
John Bjerk
[Wesnoth-cvs-commits] wesnoth/images/terrain coast2.png coast3.png
John Bjerk
[Wesnoth-cvs-commits] wesnoth/data maps/The_Rise_of_Wesnoth/Temple_in...
James Spencer
[Wesnoth-cvs-commits] wesnoth data/units/Elvish_Archer.cfg data/units...
David White
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Alex Turner
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Pauli Manninen
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Pauli Manninen
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Joseph Simmons
[Wesnoth-cvs-commits] wesnoth/data game.cfg
James Spencer
[Wesnoth-cvs-commits] wesnoth/data game.cfg
James Spencer
[Wesnoth-cvs-commits] wesnoth/data game.cfg
James Spencer
[Wesnoth-cvs-commits] wesnoth/data game.cfg
James Spencer
[Wesnoth-cvs-commits] wesnoth/data game.cfg
James Spencer
[Wesnoth-cvs-commits] wesnoth/data game.cfg
James Spencer
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Jord� Polo
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Cedric Duval
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Richard Kettering
[Wesnoth-cvs-commits] wesnoth/data game.cfg
James Spencer
[Wesnoth-cvs-commits] wesnoth/data game.cfg
James Spencer
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Guillaume Melquiond
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Susanna Bj�rverud
[Wesnoth-cvs-commits] wesnoth/data game.cfg
David White
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Susanna Bj�rverud
[Wesnoth-cvs-commits] wesnoth/data game.cfg
David White
[Wesnoth-cvs-commits] wesnoth/data game.cfg
David White
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Richard Kettering
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Richard Kettering
[Wesnoth-cvs-commits] wesnoth/data game.cfg
David White
[Wesnoth-cvs-commits] wesnoth/data game.cfg
ott
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Yann Dirson
[Wesnoth-cvs-commits] wesnoth/data game.cfg
Nils Kneuper
[Wesnoth-cvs-commits] wesnoth/data game.cfg
ott
[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth Roug...
James Spencer
[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth Roug...
James Spencer
[Wesnoth-cvs-commits] wesnoth/data/scenarios/The_Rise_of_Wesnoth Roug...
Cedric Duval
[Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...
John Bjerk
[Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...
Philippe Plantier
[Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth data/terrain-graphics.cfg images/terrai...
Hogne H�skjold
[Wesnoth-cvs-commits] wesnoth/src sdl_utils.cpp widgets/scrollbar.cpp...
David White
[Wesnoth-cvs-commits] Fixed "sward" typo
Francisco Muñoz
[Wesnoth-cvs-commits] Fixed some typos added some diffuclty settings.
Francisco Muñoz
[Wesnoth-cvs-commits] - Tweeks after a good bit of play testing
Justin Zaun <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] -Tweeked the AI
Justin Zaun <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] - New item Flaming Sword [...]
Justin Zaun <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Added Ghoul, and a bunch of images
Francisco Muñoz
[Wesnoth-cvs-commits] Added Ancient Lich, removed Elder adn Young Lich.
Francisco Muñoz
[Wesnoth-cvs-commits] Updated German translation with last cvs changes (Arndt, Ja-el, ammoq, Jonas)
Mark Joakim Bekker Michelsen <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Added the Hungarian translation made by Khiraly
Mark Joakim Bekker Michelsen <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] - Made the editor usable
Justin Zaun <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Latest UI strings and new descriptions added
Jordà Polo
[Wesnoth-cvs-commits] Updated Danish translation with latest strings
Mark Joakim Bekker Michelsen <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] made it so DOS format map files will work
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] fixed problem where bottom row of pixels on screen wasn't drawn on
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Addedhuman pikeman.
Francisco Muñoz
[Wesnoth-cvs-commits] fixed problem with tooltips not always being displayed correctly
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] made it so units that are too expensive to be recruited are displayed in red
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] implemented feature to allow coloured hexes to be drawn around units to show which side they're on
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] made sure whitespace is treated consistently between DOS-based and Unix-based systems
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] fixed problem with macros not working properly on Unix systems
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] added more diagnostics
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] added in new nighttime village images
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] made editor work better
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] added new village image for first watch
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] fixed problem with campaign not being startable
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] made it so that units can override 'movement type' settings.
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] added mute using ctrl-m [...]
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] made the editor compilable
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Updated Makefile.nodebug
Mark Joakim Bekker Michelsen <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] made proper music player in multiplayer. [...]
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] fixed problem with team 6's villages not showing properly
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Konrad portrait fixed
Jordà Polo
[Wesnoth-cvs-commits] fixed bugs in combo box which caused it to crash. [...]
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] made a default name for multiplayer games
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] fixed problem with calculation of day/night bonuses
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] removed floating point calculations from time of day bonus/penalty
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] fixed up preprocessor macros to work properly
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] replaced lately introduced tab with three white spaces in Changelog
Pauli Manninen <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] - Added cancel to Game Lobby [...]
Justin Zaun <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Give the shyde his improved wings back :-) (the image in the forum was an older version)
Francisco Muñoz
[Wesnoth-cvs-commits] minor updates
Pauli Manninen <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Style changes
Pauli Manninen <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] replaced tabs with three whitespaces
Pauli Manninen <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] updated Changelog
Pauli Manninen <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] fixed font not being available
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] made it so that goto commands under the fog of war don't take into account enemy units
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Removing font added by mistake...
Jan Zvánovec
[Wesnoth-cvs-commits] Fixed progressive drawing of texts with UTF-8 encoding.
Jan Zvánovec
[Wesnoth-cvs-commits] fixed bug with UTF-8 characters not being displayed progressively properly in intro. [...]
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] - bug 6724 (multiplay type defaults) fixed
Justin Zaun <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] Fixed display refreshing in Preferences/Hotkeys using surface_restorer.
Jan Zvánovec
[Wesnoth-cvs-commits] added new campaign 'The Dark Hordes'
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] added new bridges. Added new Elvish Shyde image from James Paige. Fixed problem with seeing enemy stats on their turn. Fixed problem with dead enemies still getting a turn.
David White <[EMAIL PROTECTED]>
[Wesnoth-cvs-commits] - Teaming works
Justin Zaun <[EMAIL PROTECTED]>
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