>Wesnoth 1.1 was expected to be released today or tomorrow, but Jon has just
>reported a grave bug.
>
>Basically it's not possible to set up a network game between two
>"wesnoths" (i.e., without a wesnothd). He will have a look at the bug
>tomorrow if possible.

This was a false alert (cf irclog, #wesnoth-dev dec 29th). There seems
to be no showstopper for 1.1. I hope we can get the release out ASAP.
Greets,
Nils Kneuper aka Ivanovic


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