>Wesnoth 1.1 was expected to be released today or tomorrow, but Jon has just >reported a grave bug. > >Basically it's not possible to set up a network game between two >"wesnoths" (i.e., without a wesnothd). He will have a look at the bug >tomorrow if possible.
This was a false alert (cf irclog, #wesnoth-dev dec 29th). There seems to be no showstopper for 1.1. I hope we can get the release out ASAP. Greets, Nils Kneuper aka Ivanovic
