Hi, developers.
I would like to move towards a Wesnoth 1.1 release soon now.
Ivanovic proposed releasing it by Christmas and I think it's a good
date. I would propose releasing Wesnoth 1.1 by Christmas Eve if possible
(you know, IIRWIIR).
I will likely get some free time in Christmas so I'll be able to help
with some "big changes" like re-arranging mainline campaigns to behave
like usercampaigns.
I would like to read comments about:
* what do you think about the 1.1 timing?
* what needs to be done for 1.1?
* loading old savegames doesn't work (even start of scenarion
ones)
* do something with the replay bar
* do something with the clock
* new freim terrains
* boucman changes for animations
* ...
I would also like to know if we have an ETA for the Python scripting thing.
Best regards