Thanks for posting the mockups. The general vs. druid example looks nice. I think that there's a real danger of displaying too much information. Since no ability changes the chance of being hit, and since this is the damage calculation window, I don't think we need to display the chance of being hit percentage. It was already displayed in the previous window.
Display the various modifiers, replace "Summary" with "Total Damage" and the X-X result, and then just have the bar graph below that. You don't need "chance of being unscathed" percentage becuase that's what the top green bar displays. The green bar and red bar do a nice job of showing the chance of not being hurt and being killed without you having to spell it out. Also the Summary/Total Damage lines should be at the same vertical placement in the window, so they are easier to compare to each other. -Asa --- Laurent Birtz <[EMAIL PROTECTED]> wrote: > At Ivanovic's request I'm posting a link to some > screenshots: > http://decker.50webs.com/ > > The last picture represents the current version (the > other > pictures show the evolution of the design) > > Laurent Birtz (aka decker2) > > _______________________________________________ > Wesnoth-dev mailing list > Wesnoth-dev@gna.org > https://mail.gna.org/listinfo/wesnoth-dev > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev