As I understand it, there's been a feature freeze for 1.2 for quite a
while, and some new features for 1.3 that did not get into 1.2 have
built up in the past few months. Specifically, I'm thinking about the
idling animations.
-turin
john w. bjerk wrote:
Um, this sounds like we're trying to release 1.3 (a development
relase?) before adding the new terrain stuff.
What do we have to make 1.3 special besides the new terrain engine?
I'm assuming open GL won't be ready before 1.3.
-eleazar / j.w.bjerk
On Dec 29, 2006, at 1:35 PM, Mark de Wever wrote:
On Fri, Dec 15, 2006 at 07:18:44PM +0100, Mark de Wever wrote:
An update about the terrain branch. We had a little discussion on IRC
about it today. The current plan is to merge before 1.3.1 and remove
compability with the old format in 1.3.3 with some extra checks for the
old incompatible format. This check will probably be removed in 1.3.4.
Any objections, questions?
Regards,
Mark de Wever
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Joseph Simmons
Known to some as Túrin Turambar, master of doom, by doom mastered
www.wesnoth.org
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