Soliton wrote:
> 
> Arcane is confusing, full of contradictions, and unnecessary. Roll it back. 
> 

I agree, this was a bad move. I looked back at the Holy damage proposal 
mails and I see that the justification for this change was to improve 
coherence and needed for balance. I don't buy that. Wesnoth is based on 
a "traditional European fantasy" setting where /Holy/unholy and undeads 
are well known concepts. "Disenchanting type attack", what the heck is 
that? it is in no way firmly rooted in our chosen setting at all.

-- 
mvh                 (o_
Hogne Håskjold      //\
                     V_/_

_______________________________________________
Wesnoth-dev mailing list
Wesnoth-dev@gna.org
https://mail.gna.org/listinfo/wesnoth-dev

Reply via email to