not really working anymore, but I might be able to get some debugging
time before 1.6...

on the "not working" front, it seems observers can move units of the
current player (this will lead to errors, no game corruption, but it
looks terrible)

non-playing players might be able to do it too..

On Wed, Oct 29, 2008 at 8:00 PM, Nils Kneuper <[EMAIL PROTECTED]> wrote:
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> Hi everybody!
> Since I hope to soon get closer to 1.6, I would now like to ask everyone of 
> you
> some questions to be able to somehow determin a possible schedule for 1.6:
>
> 1) What stuff are you currently working on?
> 2) How long will it take you to complete the work and have it in a well 
> polished
> state so that it can be included in a stable series?
> 3) Which problems do you know about that *have* to be fixed before we can even
> think about releasing 1.6?
> 4) What features do you think we should wait for with 1.6, even if they would
> delay the release?
>
> Basically that are my currently most important questions. It would be nice to
> get some info from basically every dev working on stuff that can/should delay
> 1.6, that includes artists (as in "I have to complete unit tree XYZ or 
> something
> like this).
>
> Cheers,
> Nils Kneuper aka Ivanovic
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