On Sun, 11 Jul 2010 03:22:05 pm Patrick Parker wrote: > > Hi Rusty, > Since you are not currently actively involved in Wesnoth development, you may > not realize that there has been some discussion among the developers already, > in #wesnoth-dev IRC channel and several threads on the forums, for example. > The existence of iPhone development in particular was not a secret and has > been known for some time now. > However, I agree that this new FSF GPL issue should have been brought up by > now on the developer mailing list, and that was an oversight which I'm glad > has now been corrected. That was a mistake in my opinion. On the other hand, > discussing legal matters in a public format seems risky for those who aren't > legal experts, so maybe you can understand the wariness involved?
Oh absolutely. This discussion is going to waste a lot of everyone's time, and I'm dreading it. > Having said that, I really don't sympathize with your arguments. You > essentially are saying that you want Battle for Wesnoth to be used as a tool > in the "Freeness" war against Apple, regardless of the wishes of the Lead > Developer of Wesnoth, the active developers of Wesnoth, or the Wesnoth > userbase itself. To me that seems selfish, not selfless. I worked on Wesnoth because it was a Free game. I want to encourage Freeness, and helping Wesnoth seemed like a good way to do that. Or, if you prefer, "a tool in the "Freeness" war". As to selfish: definitely! As a coder I want to reduce barriers to accessing the internals of stuff I use. Spreading the Freeness meme makes that increasingly possible. I realize that others have different priorities, but that's why we have a license, and a common understanding of what it means. > and there was plenty of time to object to it before (but you didn't), I can't > help but see this as anything more than a selfish move on your part right > now. If that is really your attitude then I look forward to seeing your name > struck out of the credits. I definitely regret the delay :( I knew nothing about Apple's licensing issues, nor did I follow wesnoth development outside the wesnoth-dev mailing list. I apologize if you see this as an attack. If I believed that compromising on licensing here helped my selfish goals, I'd support it. Hope that helps, Rusty. _______________________________________________ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev