On Mon, 30 Nov 2009 19:31:53 +0100, Philip Taylor
<excors+wha...@gmail.com> wrote:
But it looks like the spec changed since I last looked, and the setter
takes an 'octet' argument, so I think the conversion should happen as
per http://dev.w3.org/2006/webapi/WebIDL/#es-octet and
CanvasPixelArray shouldn't define any conversion. (Filed as
http://www.w3.org/Bugs/Public/show_bug.cgi?id=8405). Hopefully WebIDL
and WebGL either match or can be made to match.
It would be nice if they used the same object/interface too... Maybe
implementations of CanvasPixelArray should hide the interface and other
details so that we can eventually convert into some kind of octet array if
we get native support for that.
--
Anne van Kesteren
http://annevankesteren.nl/