On Thu, Mar 29, 2012 at 10:25 AM, Jeremy Apthorp <jere...@chromium.org>wrote:
> On Thu, Mar 29, 2012 at 8:41 AM, Ian Hickson <i...@hixie.ch> wrote: > >> On Fri, 13 Jan 2012, Jeremy Apthorp wrote: >> > >> > I'd like to draw non-antialiased lines in a <canvas>. Currently it seems >> > that the only way to do this is to directly access the pixel data. >> > >> > Is there a reason there's no way to turn off antialiasing? >> >> What's the use case? >> > > Pixel-art style games. > Specifically: even with the new image smoothing stuff in place for drawImage, a 1:2 diagonal line will still be anti-aliased (only the antialiasing will look silly scaled up to 2x).