probalby, see now

Diff comments:

> === modified file 'src/ai/defaultai.cc'
> --- src/ai/defaultai.cc       2015-10-25 12:26:20 +0000
> +++ src/ai/defaultai.cc       2015-10-26 13:09:27 +0000
> @@ -5075,8 +5076,9 @@
>       }
>       // adding power of team (minus my power) divided by 2
>       // (if I am a part of a team of course)
> -     if (game().get_player(pn)->team_number() > 0) {
> -             my_power += (team_power[game().get_player(pn)->team_number()] - 
> my_power) / 2;
> +     const TeamNumber team_number = player_ ? player_->team_number() : 0;

no sense to test correctness of player_, it should be always defined. But you 
can add assert(player_) somewhere above

> +     if (team_number > 0) {
> +             my_power += (team_power[team_number] - my_power) / 2;
>       }
>  
>       // now we test all players to identify 'attackable' ones


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