I found one: file_ = nullptr; and !file_ // this should be save. in gameclient.cc
I used a Windows Server wit build20_rc1 as host so I could not test gamehost.cc this way. Now I am out of Ideas... -- https://code.launchpad.net/~widelands-dev/widelands/bug-1826669-mp-map-b20/+merge/366619 Your team Widelands Developers is subscribed to branch lp:widelands/build20. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp