Next one please check: https://www.magentacloud.de/share/tu4ayusx.k ShioCrash2.wgf
Crashes here: Assertion failed: (old_index < nr_dests), function reorder_destinations, file ../src/logic/map_objects/tribes/ship.cc, line 902. With a Debugger I found... Via the ReplayWriter game.cleanup_for_load(); is called This in turn calls void MapObject::remove(EditorGameBase& egbase) void PortDock::cleanup(EditorGameBase& egbase) // why doing such a fuzz for a cleanup? void Ship::pop_destination(Game& game, PortDock& pd) void Ship::reorder_destinations(Game& game) I assume there is some issue with the == Operator from OPtr<PortDock> optr(pair.first); if (old_destinations[old_index].first == optr) { break; // does not happen } This code does not really seem robust, but I still must find out what this OPtr thing is. Maybe when loading Objects ar kind of cloned by the loading so the code fails? -- https://code.launchpad.net/~widelands-dev/widelands/new-shipping/+merge/371155 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/new-shipping. _______________________________________________ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp