Hi,
Just found the old mail, the following might be interesting:

> Thanks, I've got the game running how Battlefront looked.  Fonts are
> messed up, and some rendering problems, but it does run for me.
> Battlefront has a crashing problem I know Oliver knows how to fix.
Battlefield renders really fine if you disable the vertex shaders in winecfg. 
The only remaining Direct3D problem are some glitches with the smoke and the 
explosions. The font troubles don't seem to be D3D related, as some fonts are 
shown correctly, for example the player names if you look at someone.

>From the D3D part it looks better than in cedega: Watter effect are better, 
Pixel Shaders work nice, more stable(Cedega crashes my fglrx driver under 
certain conditions).

Remaining problems are: The game works only in Desktop mode, only 800x600, the 
mouse tends to leave the window. The sound doesn't work, and of course the 
obvious font problem. And last, in the loading picture the Red and the Blue 
channel seem switched, which gives the pictures some modern art touch ;-) 

Congrats to Oliver.

Stefan


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