--- Peter Berg Larsen <[EMAIL PROTECTED]> wrote: > > On Mon, 7 Nov 2005, Oliver Stieber wrote: > > > I would be greatfull if anyone with DirectX 8 games or applications that > > currently work or > they > > would like to get working could test the patch and report back any errors > > they come across. > > I have tried it on RT3: > > Everything seems a little fuzzy, especially within the first 5 seconds. As > if the textures are not initialized (this continues but most dominent in > the start). > > Speed. (RT3 has under settings a 'show fps checkbox'). I can easy reach > 400fps with the old one, where I never get higher than 100 with the patch. > This is looking at nothing but the sky. > > In actually views of mountains, trees etc. it still max 70 where the old > is about 150 (for ca. the same view). > > Except for the fuzzyness (which is not there running windows) I > cannot see eny difference. >
Can you send me a screen shot. Thanks, Oliver. > The textureproblem is the same. > > Peter > > diff -X ignore -Nru clean/wine/dlls/wined3d/directx.c > d3d8-wined3d/wine/dlls/wined3d/directx.c > --- clean/wine/dlls/wined3d/directx.c 2005-10-14 18:56:58.841182632 +0100 > +++ d3d8-wined3d/wine/dlls/wined3d/directx.c 2005-10-31 > 19:29:58.068366032 +0000 > @@ -1435,7 +1435,7 @@ > /* TODO: add support for NON-POW2 if avaialble > > */ > - if (This->dxVersion > 8) { > + if (This->dxVersion >77) { > > 77? > > > > ___________________________________________________________ How much free photo storage do you get? Store your holiday snaps for FREE with Yahoo! Photos http://uk.photos.yahoo.com