> A small Test will help to make a real Implementation.

        I already thought about doing full implementation but because this 
function 
(its full implementation) isn't very useful in most cases (but maybe I'm 
wrong?) I probably will spend my free time doing other work in near future...   
I have few applications and some games that I wish to run under Wine but 
cannot (because of crashes) so I'm going to fix this (at least I will try to 
fix them).
        If you wonder why this is so important to me, then I tell you that I 
and my 
brother havn't other options to run Windows applications like games - we 
cannot reboot to Windows, play game, then return to Linux. So if we cannot 
run some game under Wine - we cannot run it at all. For some "not yet working 
under Wine" applications (like 3ds max) I can use QEmu/VMWare but this is 
very inconvinient though (only software rendering works, memory wasted and 
other problems) so I use emulators very rarely.
        Because I'm programmer all these problems is very good motivation to 
try 
myself in Wine development...

> I suggest to use:
> FIXME("(%p, %p, %u) stub\n", 
>       pRawInputDeviceList, puiNumDevices, cbSize);

> +@ stdcall GetRawInputDeviceList(ptr long long)

        Thanks for your suggestions!


Reply via email to