Am 01.01.2007 um 11:03 schrieb Nick Burns:

There can be a problem where the detach is hit before internal_gl_extensions is allocated and it tries to free NULL and dies...

This just checks for the allocation before freeing -- very minor

- Nick
HeapFree(GetProcessHeap(), 0, NULL) is supposed to be a nop, so the check is not needed.



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