Hello > If changing the fsaa setting in hl2 changes anything that is just > imagination - it doesn't do anything yet, the multisample setting is just > ignored right now.
I've not changed the FSAA setting trough the game options. I've forced it on a lower level, that is on the graphics card driver level (using nvidia-settings). So it's not _just_ my imagination. > The main problem are sRGB read and write support(sort of gamma correction). I suppose it's the last real thing to make Source-engine based games look perfect on Wine. Could i be of any help? I cannot program (a complete lack of C/C++ skills, bumer :( ), but i can do some extensive patch testing. -- Best regards Wojciech Arabczyk