Am Mittwoch 16 Mai 2007 16:25 schrieb Tom Spear:
> On 5/15/07, EA Durbin <[EMAIL PROTECTED]> wrote:
> > The lost planet demo utilizing Direct X 10 is out, for those of you
> > interested in developing/testing Direct X 10.
>
> I'm curious.  When we do start work on DX10, are we going to set it up
> so that it will only work if the user uses winver ~= vista or greater,
> or will it be available for all winvers that are capable of supporting
> it?
>
> I'd like to see (a few years from now obviously), if it would be
> possible to use wine's directx to play a dx10 game on winxp, since Ms
> is not going to make dx10 for xp..
I don't think we'll have an artificial winver=winvista in our d3d10 code, 
unless an application fails because it finds a working d3d10 on a supposed 
windows xp. And even then we can port it to real xp without that check

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