Am Mittwoch 16 Mai 2007 16:25 schrieb Tom Spear: > On 5/15/07, EA Durbin <[EMAIL PROTECTED]> wrote: > > The lost planet demo utilizing Direct X 10 is out, for those of you > > interested in developing/testing Direct X 10. > > I'm curious. When we do start work on DX10, are we going to set it up > so that it will only work if the user uses winver ~= vista or greater, > or will it be available for all winvers that are capable of supporting > it? > > I'd like to see (a few years from now obviously), if it would be > possible to use wine's directx to play a dx10 game on winxp, since Ms > is not going to make dx10 for xp.. I don't think we'll have an artificial winver=winvista in our d3d10 code, unless an application fails because it finds a working d3d10 on a supposed windows xp. And even then we can port it to real xp without that check
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