2008/8/21 Rico Schüller <[EMAIL PROTECTED]>: > + /* Set the scissor rect values */ > + scissor.left=0; > + scissor.right=ThisDevice->ddraw_width; > + scissor.top=0; > + scissor.bottom=ThisDevice->ddraw_height; > + IWineD3DDevice_SetScissorRect(device, &scissor); > + Are you sure you shouldn't be using the primary swapchain's backbuffer dimensions?
- Re: wined3d/d3d9: Set the initial scissor rect to the win... H. Verbeet
- Re: wined3d/d3d9: Set the initial scissor rect to th... Rico Schüller
- Re: wined3d/d3d9: Set the initial scissor rect t... Henri Verbeet
- RE: wined3d/d3d9: Set the initial scissor rect t... Stefan Dösinger
- Re: wined3d/d3d9: Set the initial scissor re... Rico Schüller
- Re: wined3d/d3d9: Set the initial scisso... Henri Verbeet
- Re: wined3d/d3d9: Set the initial s... Rico Schüller
- RE: wined3d/d3d9: Set the initi... Stefan Dösinger
- Re: wined3d/d3d9: Set the i... Henri Verbeet