2008/8/29 Jérôme Gardou <[EMAIL PROTECTED]>: > > If you want, I have an implementation of this same function for png... This > one is not commented at all, and need some rework. Get it for comparison. > As you said, it needs some cleanup etc, but at least it doesn't look fundamentally broken to me. I'm not quite sure what the decompression stuff in D3DXGetImageInfoFromFileW() is supposed to do though.
- Implementing textures functions of d3dx using an extern li... Jérôme Gardou
- Re: Implementing textures functions of d3dx using an ... Juan Lang
- Re: Implementing textures functions of d3dx using... Jérôme Gardou
- Re: Implementing textures functions of d3dx using an ... Henri Verbeet
- Re: Implementing textures functions of d3dx using... Jérôme Gardou
- Re: Implementing textures functions of d3dx u... Jérôme Gardou
- Re: Implementing textures functions of d3dx u... Henri Verbeet
- Re: Implementing textures functions of d3... Jérôme Gardou
- Re: Implementing textures functions of d3... Jérôme Gardou
- Implementing textures functions of d3dx using an exte... Jérôme Gardou
- Re: Implementing textures functions of d3dx using... Steven Edwards